Media Impact Funders welcomes submissions from funders and other stakeholders in the fields of media and philanthropy. Email us your ideas at email@example.com.
Next week, several hundred people from national, community, and place-based foundations, as well as newsrooms and other nonprofits, will come together at the Knight Media Forum in Miami. The conference focuses on philanthropy’s role in strengthening local news and information, which is essential for healthy communities and a vibrant democracy. We believe there’s an important conversation missing […]
As you may have noticed, a few weeks ago we completely overhauled our website in an effort to better serve the rapidly changing fields of media and philanthropy. (Here’s an overview of what you can now find.) And with our shiny new website comes shiny new impact assessment resources, which we’re eager to showcase.
On May 10, we convened our annual Media Impact Forum at the American Philosophical Society—the home of America’s oldest learned society—in Philadelphia. From its earliest days, the American republic has relied on scientific inquiry to propel our nation forward, in all facets of our life–in commerce, national defense, social policy and creative expression, among many other areas. […]
Editor’s note: Earlier this month, Media Impact Funders brought funders together at Philanthropy New York with organizers and presenters from the first VR for Change summit to explore how immersive platforms offer new ways to engage and mobilize users around social issues. Because this is a new and quickly evolving medium, attendees had many questions. The […]
By Meghan Ventura | Community & Operations Manager, Games for Change With VR’s promise to help us see the world from someone else’s point of view, one word has become nearly synonymous with virtual reality projects on real-world issues—empathy.
Last week, as Donald J. Trump was being inaugurated as the 45th president of the United States in Washington, D.C., festival-goers in Park City, Utah, were preparing for premieres, parties and protests at the Sundance Film Festival. The MIF staff, its board of directors and various colleagues were focusing on how to move forward with effective, […]
Producing a high-impact media project can be a befuddling prospect. What starts as a germ of an idea—“Let’s fund a film about X to solve Y!”—quickly snowballs into a social media campaign to reach Z, an app to accomplish A and B, and so on. And then there are all those outcomes to track for each […]
At the 2016 Media Impact Forum, we explored the networks, data and collaborations that support and amplify powerful narratives in film, journalism virtual reality and more. Agenda 9:30 a.m.—Welcome and Introductions Vince Stehle, Executive Director, Media Impact Funders Andrew Rasiej, Founder/CEO, Civic Hall Musical interlude Michael Thurber, Composer, Performer, From the Top 9:55 a.m.—Tech Support: Mapping […]
Since 2014, Media Impact Funders has been showcasing the work of producers dedicated to creating documentaries in the public interest through our annual Media Impact Festival. This year, we are celebrating the power of interactive technologies to deepen the relationship between news and documentary projects and their audiences. Our 2016 selections — celebrated at our annual […]
Following the buzz in journalistic circles, it seems clear that interactive stories and productions have the potential to engage audiences in new and exciting ways. But how does this work exactly—and when should funders be stepping in to invest more seriously in such experiments?
For funders and grantees avidly tracking journalism’s evolution, the annual release of the Pew Research Center’s State of the News Media analysis sets the stage for strategy discussions and decisions in the months to follow. Last year’s much-quoted stat was 1% — the estimated percentage of “total news dollars” contributed by philanthropy, venture capital, and […]
By Games for Change Video games have proven to be extremely impactful media, both in sheer scale, and in the breadth of topics they address — from politics, to health, to cultural preservation and beyond. In 2014, the games industry generated $72 billion revenue globally and in the U.S. alone, two-thirds of the population plays […]